Want to dance with her.

Want to dance like her.

Dudes. Imagine life here in the US — or indeed, pretty much anywhere in the Western world — is a massive role playing game, like World of Warcraft except appallingly mundane, where most quests involve the acquisition of money, cell phones and donuts, although not always at the same time. Let’s call it The Real World. You have installed The Real World on your computer and are about to start playing, but first you go to the settings tab to bind your keys, fiddle with your defaults, and choose the difficulty setting for the game. Got it?
Okay: In the role playing game known as The Real World, “Straight White Male” is the lowest difficulty setting there is.
This means that the default behaviors for almost all the non-player characters in the game are easier on you than they would be otherwise. The default barriers for completions of quests are lower. Your leveling-up thresholds come more quickly. You automatically gain entry to some parts of the map that others have to work for. The game is easier to play, automatically, and when you need help, by default it’s easier to get.
Now, once you’ve selected the “Straight White Male” difficulty setting, you still have to create a character, and how many points you get to start — and how they are apportioned — will make a difference. Initially the computer will tell you how many points you get and how they are divided up. If you start with 25 points, and your dump stat is wealth, well, then you may be kind of screwed. If you start with 250 points and your dump stat is charisma, well, then you’re probably fine. Be aware the computer makes it difficult to start with more than 30 points; people on higher difficulty settings generally start with even fewer than that.
As the game progresses, your goal is to gain points, apportion them wisely, and level up. If you start with fewer points and fewer of them in critical stat categories, or choose poorly regarding the skills you decide to level up on, then the game will still be difficult for you. But because you’re playing on the “Straight White Male” setting, gaining points and leveling up will still by default be easier, all other things being equal, than for another player using a higher difficulty setting.
Likewise, it’s certainly possible someone playing at a higher difficulty setting is progressing more quickly than you are, because they had more points initially given to them by the computer and/or their highest stats are wealth, intelligence and constitution and/or simply because they play the game better than you do. It doesn’t change the fact you are still playing on the lowest difficulty setting.
You can lose playing on the lowest difficulty setting. The lowest difficulty setting is still the easiest setting to win on. The player who plays on the “Gay Minority Female” setting? Hardcore.
John Scalzi tells it like it is. (Go and read the whole essay, then read the comments.)
In fact, there’s such a level of chumminess that the cast’s offscreen stories sound eerily like plots for a future episode, like the time Pally, Wayans, and Knighton got invited to the Playboy Mansion. “Those parties are just kind of crazy, you know what I mean?” says Pally. “Like, obviously, they’re exactly what you think of. Chris Evans was there, and he recognized Zach, and he was like, ‘Dude I love you, you’re a great actor, but that show you’re on is bullshit.’ I don’t even think he was talking about Happy Endings, I think he was talking about FlashForward, but I was a little under the influence, and so I got up in Chris Evans’s face like an idiot—because he would have destroyed me, he would have ripped my arms off—and I was like, ‘Whoa, not cool, Captain America.’ And then Damon backed me up, and I was like, ‘We’re going to kick the shit out of you, Chris Evans.’ And then security broke us up. So there you go.
The Do-Over: How “Happy Endings” Lived Up to its Name (via Vulture)

neil-gaiman:

Childhood is cannibals and psychotics vomiting in your mouth. Yes.

RIP the wonderful Maurice Sendak

blowncovers:

We’ll miss you.

yazzydream:

Suzanne Moulton - Head of the Hair Department

This is the best thing.

Hey nerds! We’re stoked to announce that our first release will be one of the largest compilations of true screamo ever made and will feature 20+ bands from all over the world and 40+ songs from luminaries such as Pariso, Calculator, mnwa, Birds In Row, Old Gray (yeah, they were skrammies once upon a time), Quantis, Coma Regalia, Yumi and a few surprises that will blow you away. This comp will be dual released by ourselves and Interskramz Records (they made the name as a joke. Calm down. Seriously.) and will be available on CD/cassette as well as a digital download on June 15th! We’ll be giving a bunch of these away as part of our ongoing Tumblr/Facebook contest, so make sure you follow us and “like” us (you should probably “love” us, cmon). More announcements this weekend!